Factsheet

Developer:
Animal Phase
Based in Austin, Texas

Release date:
February 25th, 2016

Platforms:
PC / Mac (itchi.io)

Website:
animalphase.com/into

Regular Price:

USD$0 PWYW
USD$4+ (deluxe edition)

Description

“Into”, or, I Turned My Autobiography Into a Fictional Second-Person Surreal Coming-Out-Of-Age Dramedy and Now My Life Is Happier

History

“Into” started as a small side project to practice some image effects, camera techniques, character animation, and IK. It was a reconstructed a scene from a dream. It grew from there into a three-act—or three-vignette?—piece.

Features

  • inverse kinematics
  • art class
  • think about yourslef

Videos

“Into” Trailer YouTube


Images

ceiling3.png
ripping-paper-blurred.png
begin.png
cieling-dots-crop-01.png

There are currently no logos or icons available for Into. Check back later for more or contact us for specific requests!


Awards & Recognition

  • "Official Selection, Different Games 2016" NYU MAGNET, Brooklyn, NY, April 8-9, 2016
  • "Official Selection, Indie Bits 2016" Columbia, SC, April 14–16, 2016


Selected Articles

  • "[…] I felt like it was saying, "this is good, but it's scary, so it's ok to go slow."
    - Robert Yang, Radiator Blog
  • "[…] a person isn’t just what people see on the surface."
    - Calum Fraser, Free Game Planet
  • "[…] filled with the images we flick through in our mind as we piece together what to say."
    - Chris Priestman, Kill Screen


About Animal Phase

Boilerplate
interactives & other game-likes

More information
More information on Animal Phase, our logo & relevant media are available here.


Into Credits

Charle Taylor Elwonger
design, writing, dev

Jocelyn Reyes
Sound Design & Music

Gabrielle Hoggett
Voice Acting

Lucie Viatgé
Voice Acting

Contact

Inquiries & general contact
animalphase@gmail.com

Twitter
twitter.com/animalphase

Website
animalphase.com


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks