Factsheet

Developer:
Animal Phase
Based in Austin, Texas

Founding date:
September, 2013

Website:
animalphase.com

Press / Business Contact:
animalphase@gmail.com

Social:
@animalphase

Releases:
Lost In The Woods
Into
Lost Thing
Morning Coffee

Phone:
COMPANY_PHONE

Description

interactives & other game-likes

History

charle taylor elwonger does UI & UX design, started makings interactive projects with game-related technologies in the hl2-mod-turned-commercial-release scene, has ejected into solo projects released under the label Animal Phase.

Projects


Videos

“Into” Trailer YouTube


Images

lost_thing_1.png
Morning_Coffee_01_window_shot.png
trees.png
cieling-dots-crop-01.png

There are far more images available for Animal Phase, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


There are currently no logos or icons available for Animal Phase. Check back later for more or contact us for specific requests!


Awards & Recognition

  • "‘Best Humanities’, Indie Bits 2016" - Into — Columbia, SC, April 14–17, 2016
  • "Official Selection, Different Games 2016" - Into — NYU MAGNET, Brooklyn, NY, April 8–9, 2016
  • "Official Selection, Different Games" - Morning Coffee — Brooklyn, NY, NYU MAGNET Center, April 11–12, 2014
  • "Official Selection, ICIDS 6" - Morning Coffee — Istanbul, Turkey, November 6–9, 2013
  • "Fantastic Arcade 2014 Showcase" - Lost in the Woods — Austin, TX, September 18–21, 2014

Selected Articles

  • "There's a risk to it, but it also feels right to take that risk. Why does it feel more right than wrong?"
    - Robert Yang, Radiator Blog
  • "I feel like Animal Phase will inspire a ton of bandwagoners, there will be a jam’s worth of little poem games which try to capture a reality in the same way, but I don’t think that it will ever work again."
    - Winston, Pivot States
  • "No reading is inherently invalid so long as it is conjured with well-judged thought. So go ahead, play it, and see what you can extract from its poetic structure."
    - Chris Priestman, Kill Screen
  • "[…] ready or not, we’re out to face what lies beyond our door."
    - Alice O'Connor, Rock, Paper, Shotgun

Team & Repeating Collaborators

Charle Taylor Elwonger
design, UX, storytelling, development

Jocelyn Reyes
sound design & music for most animal phase projects

Contact

Inquiries & general contact
animalphase@gmail.com

Twitter
twitter.com/animalphase

Website
animalphase.com


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks